DP-CustomResolution/CustomResolution/Plugin.cs

228 lines
6.1 KiB
C#

using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
using FFXIVClientStructs.FFXIV.Client.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using TerraFX.Interop.Windows;
using static FFXIVClientStructs.FFXIV.Client.UI.Misc.GroupPoseModule;
namespace CustomResolution;
public sealed unsafe class Plugin : IDalamudPlugin
{
private readonly List<Cmd> _cmds;
private bool _unloading = false;
private int _tickCount = 0;
private HWND _currentHwnd;
private RECT _currentClientRect;
private RECT _currentWindowRect;
public Plugin([RequiredVersion("1.0")] DalamudPluginInterface pluginInterface)
{
pluginInterface.Create<Service>();
Service.Plugin = this;
Service.Config = Service.PluginInterface.GetPluginConfig() as Configuration ?? new();
Service.Config.Initialize(Service.PluginInterface);
Service.PluginUI = new();
Service.WndProcHook = new();
Service.CursorPosHooks = new();
_cmds = typeof(Plugin).Assembly.GetTypes()
.Where(t => !t.IsAbstract && typeof(Cmd).IsAssignableFrom(t))
.Select(t => (Cmd) Activator.CreateInstance(t)!)
.ToList();
foreach (Cmd cmd in _cmds)
{
cmd.Register(Service.CommandManager);
}
Service.Framework.Update += OnFrameworkUpdate;
}
public string Name => "CustomResolution";
public uint CurrentWidth { get; private set; }
public uint CurrentHeight { get; private set; }
public uint CurrentWindowWidth { get; private set; }
public uint CurrentWindowHeight { get; private set; }
public void Dispose()
{
_tickCount = 0;
_unloading = true;
Service.Framework.Update -= OnFrameworkUpdate;
Service.Framework.RunOnFrameworkThread(Update);
foreach (Cmd cmd in _cmds)
{
cmd.Dispose();
}
Service.CursorPosHooks.Dispose();
Service.WndProcHook.Dispose();
Service.PluginUI.Dispose();
Service.Plugin = null!;
}
public void ConvertCoordsWinToGame(ref int x, ref int y)
{
if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight)
{
return;
}
float scaleX = CurrentWidth / (float) CurrentWindowWidth;
float scaleY = CurrentHeight / (float) CurrentWindowHeight;
x = (int) Math.Round(x * scaleX);
y = (int) Math.Round(y * scaleY);
}
public void ConvertCoordsGameToWin(ref int x, ref int y)
{
if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight)
{
return;
}
float scaleX = CurrentWindowWidth / (float) CurrentWidth;
float scaleY = CurrentWindowHeight / (float) CurrentHeight;
x = (int) Math.Round(x * scaleX);
y = (int) Math.Round(y * scaleY);
}
public void ConvertCoordsGlobalToGame(ref int x, ref int y)
{
if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight)
{
return;
}
float scaleX = CurrentWidth / (float) CurrentWindowWidth;
float scaleY = CurrentHeight / (float) CurrentWindowHeight;
var p = new POINT(x, y);
TerraFX.Interop.Windows.Windows.ScreenToClient(_currentHwnd, &p);
p.x = (int) Math.Round(p.x * scaleX);
p.y = (int) Math.Round(p.y * scaleY);
TerraFX.Interop.Windows.Windows.ClientToScreen(_currentHwnd, &p);
x = p.x;
y = p.y;
}
public void ConvertCoordsGameToGlobal(ref int x, ref int y)
{
if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight)
{
return;
}
float scaleX = CurrentWindowWidth / (float) CurrentWidth;
float scaleY = CurrentWindowHeight / (float) CurrentHeight;
var p = new POINT(x, y);
TerraFX.Interop.Windows.Windows.ScreenToClient(_currentHwnd, &p);
p.x = (int) Math.Round(p.x * scaleX);
p.y = (int) Math.Round(p.y * scaleY);
TerraFX.Interop.Windows.Windows.ClientToScreen(_currentHwnd, &p);
x = p.x;
y = p.y;
}
public void Update()
{
var dev = Device.Instance();
int rectWidth = _currentClientRect.right - _currentClientRect.left;
int rectHeight = _currentClientRect.bottom - _currentClientRect.top;
if ((rectWidth <= 0 || rectHeight <= 0) && !_unloading)
{
return;
}
uint width, height;
if (Service.Config.IsScale || _unloading)
{
var scale = _unloading ? 1f : Service.Config.Scale;
width = (uint) Math.Round(rectWidth * scale);
height = (uint) Math.Round(rectHeight * scale);
}
else
{
width = Service.Config.Width;
height = Service.Config.Height;
}
if (width != dev->Width || height != dev->Height)
{
Service.PluginLog.Info($"Changing resolution to {width} x {height}");
if (width < 256)
{
width = 256;
}
if (height < 256)
{
height = 256;
}
dev->NewWidth = width;
dev->NewHeight = height;
dev->RequestResolutionChange = 1;
}
CurrentWidth = width;
CurrentHeight = height;
CurrentWindowWidth = (uint) rectWidth;
CurrentWindowHeight = (uint) rectHeight;
}
private void OnFrameworkUpdate(IFramework framework)
{
var dev = Device.Instance();
_currentHwnd = (HWND) (IntPtr) dev->hWnd;
fixed (RECT* currentClientRectPtr = &_currentClientRect)
fixed (RECT* currentWindowRectPtr = &_currentWindowRect)
{
TerraFX.Interop.Windows.Windows.GetClientRect(_currentHwnd, currentClientRectPtr);
TerraFX.Interop.Windows.Windows.GetWindowRect(_currentHwnd, currentWindowRectPtr);
}
if (_tickCount++ >= 10)
{
_tickCount = 0;
Update();
}
_tickCount++;
}
}