using Dalamud.IoC; using Dalamud.Plugin; using Dalamud.Plugin.Services; using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel; using FFXIVClientStructs.FFXIV.Client.UI; using System; using System.Collections.Generic; using System.Linq; using TerraFX.Interop.Windows; using static FFXIVClientStructs.FFXIV.Client.UI.Misc.GroupPoseModule; namespace CustomResolution; public sealed unsafe class Plugin : IDalamudPlugin { private readonly List _cmds; private bool _unloading = false; private int _tickCount = 0; private HWND _currentHwnd; private RECT _currentClientRect; private RECT _currentWindowRect; public Plugin([RequiredVersion("1.0")] DalamudPluginInterface pluginInterface) { pluginInterface.Create(); Service.Plugin = this; Service.Config = Service.PluginInterface.GetPluginConfig() as Configuration ?? new(); Service.Config.Initialize(Service.PluginInterface); Service.PluginUI = new(); Service.WndProcHook = new(); Service.CursorPosHooks = new(); _cmds = typeof(Plugin).Assembly.GetTypes() .Where(t => !t.IsAbstract && typeof(Cmd).IsAssignableFrom(t)) .Select(t => (Cmd) Activator.CreateInstance(t)!) .ToList(); foreach (Cmd cmd in _cmds) { cmd.Register(Service.CommandManager); } Service.Framework.Update += OnFrameworkUpdate; } public string Name => "CustomResolution"; public uint CurrentWidth { get; private set; } public uint CurrentHeight { get; private set; } public uint CurrentWindowWidth { get; private set; } public uint CurrentWindowHeight { get; private set; } public void Dispose() { _tickCount = 0; _unloading = true; Service.Framework.Update -= OnFrameworkUpdate; Service.Framework.RunOnFrameworkThread(Update); foreach (Cmd cmd in _cmds) { cmd.Dispose(); } Service.CursorPosHooks.Dispose(); Service.WndProcHook.Dispose(); Service.PluginUI.Dispose(); Service.Plugin = null!; } public void ConvertCoordsWinToGame(ref int x, ref int y) { if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight) { return; } float scaleX = CurrentWidth / (float) CurrentWindowWidth; float scaleY = CurrentHeight / (float) CurrentWindowHeight; x = (int) Math.Round(x * scaleX); y = (int) Math.Round(y * scaleY); } public void ConvertCoordsGameToWin(ref int x, ref int y) { if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight) { return; } float scaleX = CurrentWindowWidth / (float) CurrentWidth; float scaleY = CurrentWindowHeight / (float) CurrentHeight; x = (int) Math.Round(x * scaleX); y = (int) Math.Round(y * scaleY); } public void ConvertCoordsGlobalToGame(ref int x, ref int y) { if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight) { return; } float scaleX = CurrentWidth / (float) CurrentWindowWidth; float scaleY = CurrentHeight / (float) CurrentWindowHeight; var p = new POINT(x, y); TerraFX.Interop.Windows.Windows.ScreenToClient(_currentHwnd, &p); p.x = (int) Math.Round(p.x * scaleX); p.y = (int) Math.Round(p.y * scaleY); TerraFX.Interop.Windows.Windows.ClientToScreen(_currentHwnd, &p); x = p.x; y = p.y; } public void ConvertCoordsGameToGlobal(ref int x, ref int y) { if (CurrentWidth == CurrentWindowWidth && CurrentHeight == CurrentWindowHeight) { return; } float scaleX = CurrentWindowWidth / (float) CurrentWidth; float scaleY = CurrentWindowHeight / (float) CurrentHeight; var p = new POINT(x, y); TerraFX.Interop.Windows.Windows.ScreenToClient(_currentHwnd, &p); p.x = (int) Math.Round(p.x * scaleX); p.y = (int) Math.Round(p.y * scaleY); TerraFX.Interop.Windows.Windows.ClientToScreen(_currentHwnd, &p); x = p.x; y = p.y; } public void Update() { var dev = Device.Instance(); int rectWidth = _currentClientRect.right - _currentClientRect.left; int rectHeight = _currentClientRect.bottom - _currentClientRect.top; if ((rectWidth <= 0 || rectHeight <= 0) && !_unloading) { return; } uint width, height; if (Service.Config.IsScale || _unloading) { var scale = _unloading ? 1f : Service.Config.Scale; width = (uint) Math.Round(rectWidth * scale); height = (uint) Math.Round(rectHeight * scale); } else { width = Service.Config.Width; height = Service.Config.Height; } if (width != dev->Width || height != dev->Height) { Service.PluginLog.Info($"Changing resolution to {width} x {height}"); if (width < 256) { width = 256; } if (height < 256) { height = 256; } dev->NewWidth = width; dev->NewHeight = height; dev->RequestResolutionChange = 1; } CurrentWidth = width; CurrentHeight = height; CurrentWindowWidth = (uint) rectWidth; CurrentWindowHeight = (uint) rectHeight; } private void OnFrameworkUpdate(IFramework framework) { var dev = Device.Instance(); _currentHwnd = (HWND) (IntPtr) dev->hWnd; fixed (RECT* currentClientRectPtr = &_currentClientRect) fixed (RECT* currentWindowRectPtr = &_currentWindowRect) { TerraFX.Interop.Windows.Windows.GetClientRect(_currentHwnd, currentClientRectPtr); TerraFX.Interop.Windows.Windows.GetWindowRect(_currentHwnd, currentWindowRectPtr); } if (_tickCount++ >= 10) { _tickCount = 0; Update(); } _tickCount++; } }