53 lines
1.2 KiB
C#
53 lines
1.2 KiB
C#
using Dalamud.Game.Command;
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using System;
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namespace PatMe2Mqtt
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{
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public abstract class Cmd : IDisposable
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{
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private CommandManager? _commandManager;
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private string? _commandString;
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public abstract string Name { get; }
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public string FullName => _commandString ?? $"/{Name}";
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public abstract string HelpMessage { get; }
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public void Register(CommandManager commandManager)
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{
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if (_commandManager is not null)
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{
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Dispose();
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}
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_commandManager = commandManager;
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_commandString = FullName;
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commandManager.AddHandler(FullName, new CommandInfo(Handle)
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{
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HelpMessage = HelpMessage
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});
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}
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public abstract void Run(string arguments);
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public void Dispose()
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{
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_commandManager?.RemoveHandler(FullName);
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_commandManager = null;
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GC.SuppressFinalize(this);
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}
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private void Handle(string command, string arguments)
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{
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if (command != _commandString)
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{
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return;
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}
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Run(arguments);
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}
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}
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}
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