using Dalamud.Configuration; using Dalamud.Plugin; using System; namespace CustomResolution; [Serializable] public class Configuration : IPluginConfiguration { public int Version { get; set; } = 0; public bool IsEnabled = true; public bool IsScale = true; public float Scale = 1f; public uint Width = 1024; public uint Height = 1024; public DXVKDWMHackMode DXVKDWMHackMode = DXVKDWMHackMode.Off; [NonSerialized] private DalamudPluginInterface? pluginInterface; internal void Initialize(DalamudPluginInterface pluginInterface) { this.pluginInterface = pluginInterface; } public void Save() { pluginInterface!.SavePluginConfig(this); } } // Must explicitly map to integer values, blame Newtonsoft.JSON public enum DXVKDWMHackMode { Off = 0, UnsetPopup = 1, SetClientEdgeResize = 3, SetClientEdgeBorder = 2, } public static class DXVKDWMHackModeExt { public static string ToHumanNameString(this DXVKDWMHackMode mode) => mode switch { DXVKDWMHackMode.Off => "Off", DXVKDWMHackMode.UnsetPopup => "Best: -WS_POPUP", DXVKDWMHackMode.SetClientEdgeResize => "+WS_EX_CLIENTEDGE (resize)", DXVKDWMHackMode.SetClientEdgeBorder => "+WS_EX_CLIENTEDGE (border)", _ => mode.ToString(), }; public static string? ToHumanInfoString(this DXVKDWMHackMode mode) => mode switch { DXVKDWMHackMode.UnsetPopup => "Least intrusive option, try this first.\nWorks best with NVIDIA GPUs.", DXVKDWMHackMode.SetClientEdgeResize => "Extends the game window 1 pixel to the bottom.\nDon't use if it makes text look blurry!", DXVKDWMHackMode.SetClientEdgeBorder => "Adds a 1 pixel border around the game.", _ => null }; public static bool IsUnsetPopup(this DXVKDWMHackMode mode) => mode == DXVKDWMHackMode.UnsetPopup; public static bool IsSetClientEdge(this DXVKDWMHackMode mode) => mode switch { DXVKDWMHackMode.SetClientEdgeResize => true, DXVKDWMHackMode.SetClientEdgeBorder => true, _ => false }; }